A spookily simple web app game
Originally published on: https://dev.to/ibmdeveloper/spooky-byte-sized-tech-tips-round-up-week-4-56an
I recently made a spooky little project in about an hour for my son. It’s just some HTML and Javascript. Calling it a “Web App” would be pushing it. There’s nothing fancy as I wanted it to be served on GitHub Pages. Just click on a button to set the image source and visibility. Bootstrap was used so I could just pull in a decent looking theme easily.
Try it out below
Or watch the GIF
Let’s look at the code
One thing worth noting is that I learned how to make webpages that use Bootstrap more mobile friendly by adding this line to the header.
<meta name="viewport" content="width=device-width, initial-scale=1">
HTML body
<nav class="navbar navbar-default">
<div class="container-fluid">
<div class="navbar-header">
<a class="navbar-brand" href="https://github.com/stevemar/trick-or-treat">GitHub Repo</a>
</div>
</div>
</nav>
<div class="container-fluid">
<div class="row">
<div class="jumbotron">
<h1>Trick or Treat</h1>
<p>Click on a button for a spooky surprise 🎃 ...</p>
</div>
</div>
<div class="row">
<div class="container-fluid">
<img id="image" style="padding: 10px; height: 300px; visibility: hidden"/>
</div>
</div>
<div class="row">
<div class="container-fluid" id="div_button">
<button class="btn btn-warning btn-lg" type="button" onclick='change_image("monster")'>Trick!</button>
<button class="btn btn-primary btn-lg" type="button" onclick='change_image("candy")'>Treat!</button>
</div>
</div>
</div>
Javascript
function change_image(file_prefix) {
number = Math.floor(Math.random() * 6 ) + 1;
var image_src = "images/" + file_prefix + number + ".png";
document.getElementById("image").src = image_src;
document.getElementById("image").style.visibility = "visible";
}
Read more about the project in the GitHub repo.